Xbox 360 HDD
Hard Drive Upgrade for Xbox360
Xbox 360 PRO pack comes with a detachable SATA 20 GB hard drive whish is used for the storage of games, music, downloaded trailers, levels, demos, player preferences, and community-created content from Xbox Live Marketplace. HDD may also be used to transfer such content between Xbox 360 consoles. Unfortunately only 14 GB of this hard drive are available to the user; the rest is reserved for the system and games. As a solution for this shortage of storage space comes a new 120GB Hard Drive for Xbox 360. With included transfer tool kit you can migrate your save files from old HDD to the new 120 GB, 250GB or even 500GB (or 1TB) hard disk and not to worry about hdd space ever again. (Read More...)
Xbox 360 ModChips - For playing Backups / Copies, Emus, Roms & ISOs. DVD drives firmware mods and hard drive connectivity kits. Unlock Xbox 360 and use laptop SATA / USB Xbox 360 hardrives conneced via adapters. Play backup games and copied games on 360. Alladin 2 ModChip, Fractal 360, Globe 360 ModChip, NME-360 ModChip. Xbox 360 Hard Drive Upgrade kits. Tolls for upgrading HDD to 120GB, 250GB, 500GB or 1TB.
Will my Xbox 360 have a hard drive? How big will it be?
Other than adding a bigger harddrive, is there any other way the Xbox 360 can be upgraded?
Marketplace and Microtransactions
Matchmaking and community-building features are just two areas that Microsoft has focused on improving for Xbox Live for the Xbox 360. Another interesting addition is what the company is calling the Marketplace. As in the current version of Xbox Live, you'll be able to download to HDD new content, such as extra levels, from the Marketplace. Microsoft also envisions the Marketplace as being a source of other smaller bits of content, such as special clothing for player characters or decals and parts for cars to be used in-game. These bits of content could be sold on the cheap, for as little as a few cents. What's more exciting is the possibility that players themselves might be able to design, store on a HDD and later distribute, and even sell such content themselves.
But who's going to want to pull out a credit card to buy either a 25-cent skin for an Xbox 360 interface or a 10-cent T-shirt for a Tony Hawk character? Microsoft thought of that, too. Unlike the current iteration of Xbox Live, where all transactions require a credit card, the new version of XBL will let you store money, or value, in an account that you can use for purchases. So if you have your credit card handy, you can dump $20 into it once with your credit card, and then you can make a week or more than a week's worth of microtransactions thereafter, snapping up clothes for your sim or snatching new tracks to race on. If you don't have a credit card, you'll be able to buy a card (with cash) from a traditional brick-and-mortar store that you can bring home to recharge for use with your Marketplace account.
X360 MP3 Music, DivX XviD DVD Movies, and Demos
The Marketplace won't just be restricted to added levels and other bits of small content, though. Microsoft imagines you'll be able to download music and videos, such as game trailers, onto your Xbox 360 through Xbox Live and store then on your x360 hdd. Even fully playable demos are not out of the question, which opens up a number of interesting possibilities. Since this content may or may not be free, publishers may consider funding small demos of some games for distribution solely over the Xbox Live Marketplace. Microsoft's J Allard likened this to the way television studios fund and release pilot episodes for shows that are considered edgy or risky just to see if they catch the public eye. Let's say a developer approaches a publisher with a quirky idea for a game the publisher thinks has potential. But the game is too risky to gamble millions of dollars on for a full, traditional development and publishing cycle. With the ability to release a small pilot demo over the Xbox Live marketplace, the publisher can test the waters by using less money, and if the proof of concept ends up popular, then the publisher can begin producing the full-fledged game (or even just release episodic content) with greater assurance. Obviously, it remains to be seen if any publisher will actually go this route, but the technology in the new version of Xbox Live and XB HD harddrive will make it a possibility.
You can upgrade 20GB Hard Drive to a 40GB 60GB 200GB HDD and store a lot more files. SNES ROMs.
|Copyright © 2006 DnC. The product names used in this web site are for identification purposes only. All trademarks and registered trademarks are the property of their respective owners. Xbox™, Xbox360™ and X-Live™ are registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.|